

While it hasn’t always been smooth sailing, and the game is certainly not as it was during the height of its fame, it continues to maintain substantial cultural relevance.

In 2019, World of Warcraft is still the king of the MMO scene. Having fended off countless attempts to claim its throne, it has held strong and soldiered on. Released in 2004, World of Warcraft has gone from the bedroom fantasy of Warcraft III fans – living out their dreams in the expanse of Azeroth – to becoming a worldwide phenomenon that has stood the test of time as the most popular massively multiplayer online game in the world. This is the first instalment of a three-part series that explores the past, the present, and the future of World of Warcraft esports.
